It’s the hardest-hitting AOE in the game, so at least the accuracy penalty makes sense here. It’s a basic attack, but the accuracy penalty REALLY hurts considering that classes with just slightly less base damage get normal accuracy modifiers. He’s got a pretty good slate of skills but they’re all really limited in role.Ĭhop: Borderline to solid. Come to mention it they also have a distinct lack of support options: all of their support skills exist to enhance their frontline damage-dealer role. They also suffer from a distinct lack of offensive options-literally every Leper build is going to have the same 2 attacks and 2 support abilities of their choice. The Leper’s got a pretty good skill loadout but still has a few duds. Standalone juggernaut vs front line support. The Leper has always had a bit of an identity crisis due to massive overlap with the Crusader, but the last few patches have really helped distinguish the two. I enjoy critical analysis, so I figured I'd go ahead and do another one if these for a class that has seen a lot of tweaks.
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